Numbers
The files below are multi-page pdfs that that need no customizing. Just download and print!* |
 |
12 Segment Clicker Wheel Template (1-12)
..........Click HERE to download. |
Blank Center Plate Template (fits all Prize Wheels)
..........Click HERE for Illustrator EPS
..........Click HERE for Word document |
Mini Prize Wheel Segment Template
..........Click HERE to download. |
Super Prize Wheel Segment Template
..........Click HERE to download. |
18 Segment Clicker and Roulette Wheel Template (1-18)
..........Click HERE to download. |
Back to Free Templates.
*The file sizes are large and may take some time to download. |
Arithmetic Game
Instructions:
- Download and print the above numbered templates, cut or tear (if you purchased our
Perforated Sheets) and insert into the Prize Wheel.
- Each student spins the wheel twice.
- Use the two numbers, in sequence. Use those two numbers to create an addition, subtraction and multiplication equation. If the student spins the number 2 and then the number 4, for example.
- 2 + 4 = 6
- 2 – 4 = -2
- 2 x 4 = 8
Fractions & Percentages
Instructions:
- Download and print the above numbered templates, cut or tear (if you purchased our
Perforated Sheets) and insert into the Prize Wheel.
- Each student spins the wheel twice.
- Use the two numbers, in sequence. Use those two numbers to create a fraction and have the student come up with the correct percentage of that fraction.
- For example, if the student spins the number 5 and then the number 9, 5/9=56%
Language Game (English, Spanish, German or another other language)
Instructions:
- Download and print the above numbered templates, cut or tear (if you purchased our
Perforated Sheets) and insert into the Prize Wheel.
- The instructor pre-selects a letter from the alphabet.
- Each student spins the wheel once.
- Using the number they spin, the student has 60 seconds to come up with that number of words starting with the predetermined letter.
- This game will be especially useful when learning a second language.
Bird Bingo!
Instructions:
- Use the BLANK TEMPLATE and create segments with a different bird picture on each.
- Create 9-square bingo cards with the corresponding bird names, but no pictures. Make many different arrangements of the bird names on the cards so that all of your students don’t have the same card.
- Either the teacher or an appointed student can spin the wheel.
- Students will identify the bird’s name on their bingo card.
- The first student to get a row across horizontally, vertically or diagonally gets BINGO!
- This game can work with any other kind of identification – dogs, wild animals, reptiles, dinosaurs, trees, flowers, etc.